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Tanoa has barely released yet, and now many are making assumptions that 'ArmA 3 only has kids now'. Be positive about the game, alright? Sure DayZ Standalone left a bad mark upon its development, but that doesn't mean that ArmA 3 will do the same. So you are blaming us 'old farts' for having mentality issues as well? I'm sure that if you start scripting or modding, you would be asking on the forums by now.
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In a couple of months, I was addicted to the fact that modding is amazing itself! Now at the age of 17, I am still playing the ArmA series and have the desire for working with Bohemia Interactive soon.
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When I first got ArmA 2 back on 2012, I was excited about the realism and potential this game has got, especially with the amount of amazing mods this community has whipped up.

Many players that had come to this game only wish to experience the realism of playing with friends/strangers or by themselves, as well as the modding side. Thirdly, your statement ' Many kids or bad mind players coming just to played these mods.' is entirely not true. Just like in DayZ Standalone, these mods will get better overtime, so don't expect everything to be on your F'n shelf. Second, Ravage and DSS are recently created mods, which have barely hatched out of their egg yet.
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The creator of that mod relentlessly spent hard work on the animations and code, making it for what it is. Many kids or bad mind players coming just to played these mods.įirst of all, Zombies & Demons has gained a lot of popularity, including by some famous YouTubers like FrankieonPCin1080p. Those two communities were very close minded and forced out anyone that did not tow the party line so to speak.Įven if some survival mods are good, like "Zombies & Demons" or "RAVAGE", this kind of mods is completely unadapted to ArmA.Īnd theses mods are the reason for what we have a so bad community now. It did not matter that it was my own work and not tied to the community. I actually got forced out of 2 realism communities for my development of my work on developing Wasteland modded with ACE. If you want someone to blame, blame the communities that force people out, blame the bad admins who force people to congregate on a tiny number of decent servers (and even those have being going down hill lately) and blame the Life/Wasteland players who want to shoot everything that moves regardless of uniforms or tactics.
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Servers that do get player numbers are also occasionally swamped with administrators who have paid/donated/applied for admin positions, not people who actually know how to administrate, meaning that they also lose players due to people throwing weight around. Unsurprisingly, shitting on people regularly drives players out to form their own communities which split into smaller and smaller units until you get LOADS of tiny communities and no co-operation between them.īecause of this, people drift to Wasteland as they can't get a decent game, starving the larger Domination and Mission servers of players. In that community, 'rank' becomes the be all and end all and they shat on everyone below them for that reason, even those who had actual military experience and were attempting to help them. Used to be in a community which had 200 players and 6 staff grade general officers, and another 25 officers on top of that. Power hungry communities where the leaders immediately take ranks like 'General' are.
